In my teens I was fascinated by game design, particularly the creative side. Check out my nostalgic blog post about those times.
Projects I Worked On
Maul Ball (2004, platformer)Jailbreak (2005, sneak 'em up)
Sacculus (2009, wargame)
In my teens I was fascinated by game design, particularly the creative side. Check out my nostalgic blog post about those times.